John Madden Football (1990 video game)

John Madden Football, released as John Madden American Football in Europe, is an American football video game released by Electronic Arts.[1] The second Madden football game, it is the series debut on the Sega Genesis, and later the Super NES and the Amiga.[2] It is sometimes called Madden '91 or Madden 1991 to distinguish it from other games in the series.[3][4]

John Madden Football
Developer(s)Park Place Productions
Publisher(s)EA Sports
Designer(s)Troy Lyndon
Michael Knox
Scott Orr
Richard Hilleman
Jim Simmons
Composer(s)Rob Hubbard
SeriesMadden NFL
Platform(s)Genesis, Super NES, Amiga
ReleaseGenesis
  • NA: December 1990
  • EU: 1990
Super NES
  • NA: November 1991
Amiga
Genre(s)Sports (American football)
Mode(s)Single-player, multiplayer

Gameplay

The game includes various field conditions and audibles. The console versions use passwords for saves. It is played from above and behind the quarterback rather than from the side as most games of the time. As in the previous version, no actual NFL teams are included due to the lack of NFL or NFLPA licenses for authentic teams or player names.

In the 1990 Sega Genesis release, only a total of 16 teams are available. Each team was based unofficially on teams from the 1990 NFL season. The following generic teams are included, with colors based on the local NFL team: Buffalo, Miami, New England, Cincinnati, Houston, Pittsburgh, Denver, Kansas City, New York City (colors based on Giants), Philadelphia, Washington, Chicago, Minnesota, Atlanta, Los Angeles (colors based on Rams) and San Francisco. An All-Madden team is included as a bonus.

Development

Going into the project, Electronic Arts considered the title "the turning point" and "everything to us".[5] As the company was also working on Joe Montana Football for Sega, they contracted out Park Place Productions to develop Madden.[6] As opposed to EA's approach to the previous game, which emphasized realism, the new developers emphasized fun and arcade action.[5] Much of the development team was made up of former Cinemaware developers who previously had worked on TV Sports: Football, a football game released the same year of the previous John Madden Football release, which, according to IGN, "stole some of EA's thunder"[6]

Reception

Electronic Arts had only expected the Genesis version to sell around 75,000 units, but instead the title sold roughly 400,000 units.[7] It became a killer app for the Genesis, helping the console gain market share against the NES.[5][6]

Computer and Video Games reviewed the Mega Drive version John Madden American Football and gave it a 95% score, praising the realism and the sound.[8] Sega Power gave it a 92% score.[9]

At the 1990 Golden Joystick Awards, John Madden American Football for the Mega Drive won the award for best console game of the year (16-bit).[10]

References

  1. "Penguin Gallup Charts: Amiga Power Top 100". Amiga Power. No. 15 (July 1992). 25 June 1992. p. 16.
  2. "John Madden Football review from Amiga Power 11 (Mar 1992) - Amiga Magazine Rack". amr.abime.net. Retrieved 2017-03-04.
  3. Sports, Get Hyped. "All Madden Games In Order Since 1988".
  4. Porto, Richard Dal; Eberly, Eric; Tica, Donato; Madden, John (March 8, 1999). Madden NFL, 2000. Prima Games. ISBN 9780761522935 via Google Books.
  5. Hruby, Patrick (2010-08-05). "The Franchise". ESPN. Retrieved 23 January 2015.
  6. Fahs, Travis (2008-08-06). "IGN Presents the History of Madden". IGN. Retrieved 2009-03-30.
  7. Brady, James. "Exploring the (weird) story of the very first 'John Madden Football' game". SBNation. Retrieved 22 June 2020.
  8. "Out-of-Print Archive • Mega Drive/Genesis reviews • John Madden's American Football". www.outofprintarchive.com.
  9. "Readers top 10 – Mega Drive". Sega Power. No. 18. May 1991. p. 6.
  10. "The Golden Joystick Awards '91". Computer and Video Games. EMAP (115): 10. June 1991.


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