Tin Star (video game)

Tin Star is a shoot 'em up video game developed by Software Creations and released by Nintendo for the Super Nintendo Entertainment System (SNES) in North America in November 1994. Starring anthropomorphic robot characters, it follows a seven-day adventure of the titular sheriff who fights the criminal Bad Oil Gang from taking over the town of East Driftwood.

Tin Star
Developer(s)Software Creations
Publisher(s)Nintendo
Producer(s)Minoru Arakawa
Designer(s)Marcus Lindblom
Ste and John Pickford[1]
Programmer(s)John Buckley
Artist(s)Philip Bretherton
Writer(s)Malcolm McGookin
Composer(s)Chris Jojo
Matthew Cannon
Suddi Raval
Platform(s)Super Nintendo Entertainment System
Release
Genre(s)Rail shooter
Mode(s)Single-player

Tin Star includes both third and first-person stages, and players can control the reticle either with a standard SNES controller, Super Scope or the SNES Mouse. Tin Star was the third Software Creations game to be published by Nintendo, after Ken Griffey Jr. Presents Major League Baseball (1994)[2] and (only in Europe) Plok! (1993). Critics' reviews were generally positive, with praises towards the presentation, especially the graphics and humor, but criticism of the monotonous gameplay and lack of challenge.

Gameplay

Tin Star includes levels of both a third and first-person perspective, but all involve the player controlling the reticle.

Tin Star is an arcade-style[3] shoot 'em up game.[4][5] It is compatible not only with the standard Super Nintendo Entertainment System (SNES) controller but also with the Super Scope and the SNES Mouse,[6][7][2] making it the first SNES game to be playable with all controllers.[8] It takes place over the course of a seven-day period, from Monday[9] through Sunday,[10] and each day consists of shooting practice with a jug, action stages, and a fast draw with a Bad Oil Gang member.[11] The number of levels totals 31, unusual for a shoot 'em up game at the time of its release, according to Nintendo Magazine System.[8]

While all sequences involve the player controlling the gun reticle on screen,[12] they differ in gameplay style, featuring side-scrolling stages in the third-person as well as first-person sequences a la Lethal Enforcers.[4][13] The third-person segments take place on rides, stampedes, and in town; while the first-person levels are located in jails, banks, and saloons.[2] Tin Star fights the Bad Oil Gang involved in various activities, such as robberies of trains[14][15] and banks,[16] prison breaks,[17] and shootouts.[10][16]

Cash is collected by shooting enemies at any stage, with wasted bullets and town damage subtracting the amount.[18] Cash is used to save progress,[19] and its amount determines the ending of the story.[11] There are also objects to hit, such as canteens that regain Tin Star's hit points[19] and parts of the scenery that if hit a sufficient number of times, will trigger a Secret Bonus stage; in it, points are obtained by shooting stars that surround a woman on a spinning disk.[12]

Summary

Characters

Tin Star, a six gun-armed sheriff with Mo Crash as his sidekick and Aluminum as his horse,[20] tries to save the town of East Driftwood from an overthrow by the criminal Bad Oil Gang.[21] Led by Black Bart, its members include four Johnson brothers, Tiny, Bugsy, Lucky, and the Kid; and two Oil brothers, Snake and Crude.[22] Bad Oil members have different strengths and incapacities, such as Snake Oil being fast with the gun but having poor aim, and Tiny Johnson being the opposite.[20] East Driftwood's mayor is Judge Soy Bean, whose daughter Maria is Tin Star's love interest.[20] The town's undertaker counts the player's score, adding and subtracting Tin Star's cash after each level.[20]

There are characters that frequently appear in cutscenes. Mo's bigger brother, Schemp, occasionally informs Tin Star of a Bad Oil member about to arrive for a showdown.[23][24] Mo has been at odds with Schemp ever since childhood, when he had to pay protection cash and felt his mother received less attention than Schemp.[25] However, when Schemp is dying after being shot in an altercation, the brothers reconcile.[26] An unnamed old lady, who helps with Tin Star's luggage while he rides to East Driftwood, is obsessed with men taking off hats in front of her.[27][28] When they arrive, the sheriff asks the lady repeatedly if he could carry her luggage, but she angrily declines, pushing him towards Tiny's prized geranium that breaks on impact;[29] the other Johnson brothers quickdraw with Tin Star in revenge for ruining the geranium.[22] Town residents such as Billy, Sundance, and Butch, also come in contact with Tin Star to give him exposition[30][31] and praise him.[32]

Plot

Tin Star's journey is chaotic from the start; a coach ride to the town is surrounded by criminals trying to shoot him,[9] and when he arrives at the town, he is instantly bombarded with missions of stopping the Bad Oil Gang's shooting of a saloon[33] and cattle stampede.[34] The town has just built its first railroad, which serves as its route to other prisons for the town's criminals to be sent.[35] Many of the Bad Oil Gang members are sent to jail following multiple attempted train robberies;[36] however, as Tin Star places the gang's Snake Oil in the slammer following a showdown, the inmates escape by wearing disguises and digging the ground for exits.[17][37]

The Bad Oil Gang return to East Driftwood and shoot up the town disguised as women, taking advantage of the "Good Guy Code of the West" which restricts lawmen from shooting women and children;[38] try to rob a bank;[16] take over another train; and trigger another cattle stampede.[15] He dissolves all the incidents, in the process loophole-ing around the women-and-children rule by stating it applies only when unarmed females and juveniles are together;[39] however, Tin Star is still unable to capture the group.[40]

Tin Star is threatened with another quick draw by the Bad Oil Gang's The Kid Johnson; however, Tin Star faces the "Good Guy Code of the West" again, as The Kid, although an experienced gunfighter, cannot be shot due to being a child.[41] The Kid goes away without any injuries; however, the gang's leader, Black Bart, requests the kid disappear, and hires a town civilian to spread misinformation about Tin Star murdering the child.[42] Tin Star is convicted of shooting a child and has his sheriff badge revoked, only to be taken by Black Bart, who replaces him.[43] He is then knocked out by Mo's big brother and enemy, Schemp, and the Bad Oil Gang dumps the body in the middle of the desert.[44]

Tin Star awakes to find his love interest and the mayor's daughter, Maria, informing him Mo has been kidnapped by the Bad Oil Gang, which is also terrorizing the saloon. Tin Star rides back to town disguised in a mask[45] and saves Mo,[46] stops a town shootout, finds The Kid and shows the residents he's still alive,[32] successfully finishes off Black Bart in two quick draw encounters, destroys the Bad Oil Gang's headquarters, and gets his sheriff position back.[47] What happens with Tin Star and Maria differs depending on the final score. Having below $750,000 results in Maria refusing to marry Tin Star,[48] $750,000–$999,999 the same with her instead marrying Mo, who inherited a million from his brother's will.[49] If Tin Star has more than a million dollars, Maria is revealed to be Black Bart in disguise; Bart reasons that he wore it to learn Tin Star's secrets.[50]

Development

Tin Star was the third Software Creations-developed game published by Nintendo, after Ken Griffey Jr. Presents Major League Baseball (1994)[2] and (only in Europe) Plok! (1993);[51] Nintendo hired the Manchester developer to work on a light gun title for the SNES in compensation for not giving the duties to work on a follow-up to Ken Griffey Jr. Presents Major League Baseball, which went to Rare.[52] The game was developed out of founder Richard Kay's concept of a Western shoot 'em up with robot characters, inspired by the 1973 film Westworld.[53] Software Creations was the first developer to hire professional artists, their catalog including games with a hand-drawn animation style (which Kay was a fan of); Tin Star was one of them, as its team included animator Scott Pleydell-Pearce and background artist Deborah Graham.[53][54] After being one of six games featured by Nintendo at the 1994 summer Consumer Electronics Show (CES),[55] it was released exclusively in North America in November 1994.[56]

Reception

Critics called Tin Star fun,[lower-alpha 3] easy,[63] and suitable for young players.[60][64] It was considered unique from other shoot 'em up titles for its comic nature, cartoon graphics,[12][57] and quick draw bosses, which Última Generación declared the best all-time aspect of games in the genre.[13] It was found to be very playable thanks to its perfect control[64] and ability to modify cursor speed and difficulty.[12] Computer and Video Games called it the best game to use the Super Scope,[58] while critics from GamePro and Total! claimed it was the easiest to play with the Super Scope and Mouse.[5][60] The graphics were frequently lauded[12][58][64] and called by Total! journalist Frank the best on the SNES;[5] noted aspects include the varied styles,[61] colorfulness,[60][61] jocularity,[12][13] interactiveness,[5] and attention to detail.[12] The music and sound effects were praised for capturing a Wild West aesthetic,[5][12] and the humor and story was enjoyed by many critics,[lower-alpha 4] minus Markus Hawkins of Super Play and GamePro's Tommy Glide.[4][60]

However, reactions towards the gameplay were mixed; some reviewers thought the levels were diverse,[12][13][57] while others found the general experience monotonous,[3][4][60] limiting in challenge,[4][5][60] lacking in replay value,[4][5] and taking under a day to finish.[4][5] Although stressed by the quickdraw bosses, Hawkins lamented the recycled enemy placements and not being able to shoot at certain instances.[4] Consoles+, on the other hand, found it much harder with easy segments in scarcity;[58] an Última Generación writer criticized a difficulty spike from the fifth to the sixth day, also finding it tough and annoying to kill small enemies.[13] Some reviewers also disliked the absence of a two-player mode.[5][12]

Notes

  1. GamePro gave Tin Score two 4/5 ratings for graphics and sound, and two 3.5/5 ratings for control and fun factor.[60]
  2. Tin Star was scored by Nintendo Power 3.6/5 for graphics/sound, 3.4/5 for play control, and 3.7/5 twice for challenge and theme/fun.[3]
  3. [12][57][59][63]
  4. [3][5][12][58][59]

References

  1. Ste and John Pickford. "Softography - Tinstar". The Pickford Bros. Zee-3. Archived from the original on 11 January 2020. Retrieved 19 July 2020.
  2. Goldberg, Joshua (4 May 2017). "Tin Star". Hardcore Gaming 101. Archived from the original on 8 July 2020. Retrieved 19 July 2020.
  3. "Now Playing". Nintendo Power. No. 67. Nintendo of America. December 1994. pp. 102–107. Retrieved 6 March 2021.
  4. Hawkins, Markus (July 1995). "US Review: Tin Star". Super Play. No. 33. Future Publishing. pp. 42–43. Retrieved 5 March 2021.
  5. Atico; Rob (July 1995). "Tinstar". Total!. No. 43. Future Publishing. pp. 50–51. Retrieved 5 March 2021.
  6. Lab Rat, The (January 1995). "The Mail: Let's Get Technical". GamePro. No. 76. IDG. p. 14.
  7. Watch Dog, The (November 1996). "Buyers Beware". GamePro. No. 98. IDG. p. 24.
  8. "Tin Star". Nintendo Magazine System. No. 23. August 1994. p. 12. Retrieved 4 March 2021.
  9. "Monday". Tin Star (PDF). Nintendo of America. 1994. p. 13. Retrieved 4 March 2021.
  10. "Sunday". Tin Star (PDF). Nintendo of America. 1994. p. 19. Retrieved 4 March 2021.
  11. "Screens/Stages-General". Tin Star (PDF). Nintendo of America. 1994. pp. 11–12. Retrieved 4 March 2021.
  12. Alter, Sandra (June 1997). "Test – Tin Star". Total! (in German). No. 48. X-Plain-Verlag. pp. 36–37. Retrieved 5 March 2021.
  13. "Tin Star". Última Generación (in Spanish). No. 1. MV Editores. March 1995. pp. 92–93. Retrieved 4 March 2021.
  14. "Tuesday". Tin Star (PDF). Nintendo of America. 1994. p. 14. Retrieved 4 March 2021.
  15. "Friday". Tin Star (PDF). Nintendo of America. 1994. p. 17. Retrieved 4 March 2021.
  16. "Thursday". Tin Star (PDF). Nintendo of America. 1994. p. 16. Retrieved 4 March 2021.
  17. "Wednesday". Tin Star (PDF). Nintendo of America. 1994. p. 15. Retrieved 4 March 2021.
  18. "Tinstar". Nintendo Magazine System. No. 31. April 1995. pp. 14–15. Retrieved 6 March 2021.
  19. "Game Features/Operation". Tin Star (PDF). Nintendo of America. 1994. p. 10. Retrieved 4 March 2021.
  20. "Characters". Tin Star (PDF). Nintendo of America. 1994. pp. 20–22. Retrieved 4 March 2021.
  21. "The Legend of Tin Star". Tin Star (PDF). Nintendo of America. 1994. pp. 3–4. Retrieved 4 March 2021.
  22. "Bad Oil Gang". Tin Star (PDF). Nintendo of America. 1994. pp. 23–27. Retrieved 4 March 2021.
  23. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 2-3. Schemp: You two better watch out. Snake Oil's in town. He reckons you got a date with Boot Hill, and he sure is a stickler for timekeepin'. / Tin Star: Mo? There's something different about you... Have you trimmed your nose hairs? / Mo: That's not me, sheriff, it's my big brother Schemp. / Tin Star: You got a big brother? / Schemp: Yeah, by four minutes. So take my advice little bro, and high tail it outta town. I'd sure hate you to get hurt.
  24. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 5-3. Schemp: Psst! Sheriff! / Tin Star: Mo, what are you doing out here? / Schemp: It's not Mo, it's Schemp. This is a warning. Black Bart is sending Crude Oil, his fastest gun, to town to settle your hash for good. I'd high tail it out of here if I were you, Sheriff.
  25. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 2-3. Mo: Oh yeah? This is the guy I used to pay protection money to in second grade. / Schemp: It was for your own good, bro. / Tin Star: Cool it guys, you're family... / Mo: Family? Huh! It was always him and mom. / Schemp: You're just jealous, squirt, mom always like me best... / Mo: Yeah, she had funny tastes.
  26. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 7-5. Schemp: Is it... bad bro? / Mo: Schemp... What happened!? / Schemp: I got shut in the butt. / Mo: Nasty! / Schemp: Promise me two things, Mo, promise you won't tell Mom how I got it. / Mo: 'sob' I... I won't Schemp, I promise. / Schemp: Mom always liked you best... / Mo: What was the other thing / Schemp: I'd like other robots to live after me. I want to be... 'cough' recycled... / Mo: Schemp?... Schemp?... Oh no...
  27. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 1-1. Old Lady: You must be the new sheriff... / Tin Star: Yup. And head of sanitation. / Old Lady: Head of sanitation? / Tin Star: Yup. I'm gonna clean up that there town. / Old Lady: Are you waiting for the stagecoach as well? / Tin Star: Yup! Sure am! / Old Lady: Well, aren't you going to remove your hat in front of a lady? / Tin Star: Ah only remove mah hat on Sundays, ma'am. / Old Lady: Well, you'll have to sit up on the roof with all the other bags.
  28. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 7-3. Old Lady: Why don't you take off your hat to a lady, ignoramus?
  29. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 1-2. Tin Star: Mind if I help you with your bags, ma'am? / Old Lady: No thanks, I'm can manage. / Tin Star: I'd sure be honored, here, let me... / Old Lady: I said no, you big ape. / Tin Star: Give me the durn bags! / Old Lady: No, you big buffoon! / [Lady pushes Tin Star, rolling him until he stops at a plant that falls over with a glass break sound effect] / Tin Star: Ooops! / Old Lady: Now look what you've done. / Tin Star: That's a stupid place to leave a pansy. / Billy: That was no pansy, that was Tiny Johnson's prize geranium!
  30. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 1-2. Billy: That was no pansy, that was Tiny Johnson's prize geranium! / Sundance: Yeah! Now you're in for it stranger, Tiny don't take kindly to folks messing with his pelargoniums.
  31. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 1-4. Billy: Run for your lives! Tiny Johnson's in town! He's looking for that fool sheriff! Boy I wouldn't want to be in that lawman's shoes when Tiny catches up with him!
  32. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 7-3. Butch: Fine work, young man. / Sundance: You should be the new Sheriff! / Butch: Take off that stupid frilly mask. / Old Lady: Why don't you take off your hat to a lady, ignoramus? / Tin Star: This is your lucky day, ma'am. I only take mah hat off on a Sunday... What the–? [Takes hat off and The Kid pots off out it] / Sundance: Why, it's the kid! / Butch: Tin Star didn't shoot him all along! / Sundance: Why that means Black Bart lied to us! We drove an innocent man out of town. 'Sob' / Old Lady: I wish Tin Star were here now, how can he ever forgive us? 'Sob' / Tin Star: Why, he is here, ma'am. [Take's off face mask] / Butch: Tin Star! Hooray! / Sundance: Our hero is back!
  33. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 1-2. Mayor: Ah, gentleman, welcome to East Driftwood! You're just in time. / Tin Star: We are? / Mayor: That no good troublemaker Black Bart is busting up the saloon right now. Do something, sheriff! / Tin Star: Come on Mo, we got lawman's work to do! Mayor, postpone our welcoming ceremony 'till we come back. / Mayor: If you come back...
  34. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 1-3. Mo: Tin Star! Rustlers! They've tied up Macnulty's cattle and they're stampeding his men! No...er...I mean... / Tin Star: I get the picture, Mo. Mount up. Hi ho Aluminum! Away!
  35. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 2-1. Mayor: This is a big day for this town Tin Star, our first ever train is coming! / Tin Star: You're darn tootin' right Mayor, this'll put us on the map. We'll have a link with every jail in the territory. This train's bringing law to East Driftwood! / Mayor: Yup. And my caviar.
  36. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 2-2. Mayor: Well done Tin Star, civilization has reached East Driftwood at last. How can we ever repay you? / Tin Star: Money would be good, or a banker's check... / Mo: Tin Star! The Bad Oil gang is attacking the wagon train. / Tin Star: Oh, why do these things always happen during my coffee break? C'mon Mo, mount up. Hi ho Aluminum Away!
  37. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 3-2. Tin Star: That dirty polecat. During the fight he managed to 'gopher' his freedom. / Mo: Whaddaya mean? / Tin Star: Dug his way out! C'mon Mo, hi ho Aluminum! Away!
  38. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 4-1. Mo: What's that noise? / Tin Star: It's a bunch o'women and men shooting up the town. / Mo: They're not women, that's the Bad Oil gang in disguise! / [picture of treaty stating "NEVER SHOOT WOMEN AND CHILDREN"] / Mo: Now what do we do, Tin Star? Why are you looking at that Good Guy Code of the West?
  39. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 4-1. Tin Star: Looking for loopholes. Aha! / Mo: What? / Tin Star: It says here 'never shoot women and children.' / Mo: Yeah, so? / Tin Star: So these are just women on their own. Get my guns, Mo!
  40. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 4-3. Mo: They got away, Tin Star. / Tin Star: Not for long. We'll have those varmints in the hoosegow afore sun up or may name isn't Gary Cooper.
  41. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 6-1. Kid: This is as far as you go, Sheriff. / Tin Star: Now run along, sonny, or you'll get hurt. / Mo: Tin Star, that's Kid Johnson, the fastest, meanest, straightest shootingest gun in the territory. / Tin Star: You're kidding. That boy ain't old enough to be out on his own. / [picture of treaty stating "NEVER SHOOT WOMEN AND CHILDREN"] / Tin Star: Uh oh...I could have a problem here... / Kid: I'm going to count to five. One... Two... Seven... Twelve... Four... Nine... Three...
  42. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 6-2. Blk Bart: Don't worry little shaver, you'll be OK. You just need to disappear for a spell. I'm going to hide you in a place where this one-horse'll town never think of looking. / [Location changes to bar interior] / Blk Bart: Psss psss... psss psssss... pss psss.... / Butch: What? You say Tin Star shot that little kid? Why that's... that's... / Blk Bart: That's outrageous... / Butch: That's outrageous! / Blk Bart: That's evil... / Butch: That's evil! / Blk Bart: That's immoral... / Butch: That's immoral! / Blk Bart: We should run the critter out of town... / Butch: We should run the critter out of town!
  43. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 6-2. Mayor: Tin Star, you've been found guilty of shooting a defenseless child. / Tin Star: What! Me? / Mayor: And we, the good people of East Driftwood, have had enough of standing idly by and doing nothing. We're revolting against this evil. / Casey: We're revolting! We're revolting! / Mayor: From now on you're no longer Sheriff. We're giving the job to a man of integrity, of decency, of honesty. Black Bart. Here. / Tin Star: That's my badge! / Blk Bart: That was your badge. Now you've got ten seconds to get out of town, Tin Star.
  44. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 6-3. Maria: Look out behind you, Tin Star! / Tin Star: Hah! That old one, eh? Well I don't track that eas– off! / Blk Bart: Oh dear Schemp, you left him with a bad impression. Here, give me that rope and we'll get rid of him for good.
  45. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 7-1. Maria: Wake up Tin Star, Mo needs your help. Bart's caught him, he's got him held hostage in the back of the saloon, and the Bad Oil gang is terrorizing the place. / Tin Star: Oh no! I'd better get over there real quick! / Maria: You'll need a disguise... Here! / Tin Star: A mask! It's not my color, but it will have to do. / Maria: I've brought your horse. / Tin Star: Sit up behind. I'll drive. Hi ho Alu – oh never mind.
  46. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 7-2. Mo: Thanks stranger, that was some shootin' – Tin Star! / Tin Star: Think nothing of it. Any heroic role model would have done the same.
  47. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: 7-4. Mayor: Well Tin Star, it seems I was the only one convinced of your innocence all along. I'd be mighty honored if you'd accept this here badge with the town's apologies.
  48. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: Ending. Tin Star: Maria? / Maria: Yes, Gerald... Thomas... err... What's your name again? / Tin Star: Tin Star... Actually Maria, I wanted to ask if you wouldn't mind––If you're not too busy––marrying me. Tomorrow. / Maria: Look Buster!––I'm a refined young lady with expensive tastes. Do you think I'd really marry a man with less than $750,000 to his name? I need a man who'll keep me in the manner to which I've become accustomed. Or would have become accustomed, given the half chance. / Tin Star: Is that a yes? / Maria: Face it, Toaster. It just ain't gonna happen between you and me. No way could I marry the chump who knocked over Tiny Johnson's geranium. / Tin Star: Would you at least think it over for a few days? / (sigh) Okay, look, come back in a week with a fatter bank balance and I might consider it.
  49. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: Ending. Tin Star: Maria? / Maria: Yes, Tin Star Darling? / Tin Star: Will you marry me? / Maria: No / Tin Star: You've made me the happiest... No?! But I thought... Don't you find me attractive..? / Maria: It's not that. It's just, well... While you were out of town playing with your friend Bart, I've been getting to know your other little friend. In fact, we've been very close. / Tin Star: Aluminum? You and... Aluminum, I don't believe it! So much for man's best friend! / Maria: Don't be silly Tinny. It's not Aluminum. It's your other little pal, Mo. Mo and I are engaged to be married. / Tin Star: But, but, he's such a little pip-squeek and I'm a big strapping hero type. / Maria: I'm sorry, Tin Star, but that's life. See, Mo just inherited $1,000,000 from his brother's will. As you know, I could only marry a millionaire.
  50. Software Creations (November 1994). Tin Star (Super Nintendo Entertainment System). Level/area: Ending. Tin Star: Maria? / Maria: Yes? / / Tin Star: Hey, babe. With all the reward money for shooting up Bart and his gang, I'm a millionaire! / Maria: What's your point? / Tin Star: Well, I've got what it takes to treat a girl right. / Maria: Will you speak English? / Tin Star: Maria, I'm asking you to marry me. / Maria: That's nice. / Tin Star: Does that mean yes? / Maria: Well Tinface, I'm flattered but that would be impossible / Tin Star: Why? / Maria: Because I'm not really the Mayor's beautiful and innocent daughter. This is just a cunning disguise. I'm really... / [Maria transforms to Black Bart] / Blk Bart: Black Bart. I used to disguise to learn all your secrets. But don't worry, I've learned my lesson and I'll never be bad again. It still makes me mad though! I'd have gotten away with it if it wasn't for you meddling kids... err... Robots. / Tin Star: Does that mean the wedding's off?
  51. Szczepaniak, John (June 2020). "The Making of Plok". Retro Gamer. No. 208. pp. 54–59. Retrieved 16 February 2021.
  52. Pickford, Ste (21 September 2009). "Tinstar font". Zee-3. Retrieved 7 March 2021.
  53. Bevan, Mike (December 2013). "Bubbles, Baseball and Buzz Saws..." Retro Gamer. No. 122. pp. 74–79. Retrieved 16 February 2021.
  54. "NU 64: Software Creations Do Their Thing". Nintendo Magazine System. No. 36. September 1995. pp. 92–95. Retrieved 25 February 2021.
  55. "Other Stuff". GameFan. Vol. 2 no. 8. July 1994. p. 138. Retrieved 7 March 2021.
  56. "Super NES Games" (PDF). Nintendo. Archived (PDF) from the original on 20 September 2008. Retrieved 19 July 2020.
  57. Boissarie, Véronique; Garnier, François (February 1995). "Super Nintendo Review - Tin Star". Consoles + (in French). No. 40. M.E.R.7. pp. 98–99. Archived from the original on 11 August 2018. Retrieved 19 July 2020.
  58. "Supershots". Computer and Video Games. No. 163. EMAP. June 1995. p. 82.
  59. "SNES – Review – Tin Star". Game Players. No. 67. Signal Research. January 1995. p. 64. Retrieved 6 March 2021.
  60. Glide, Tommy (March 1995). "ProReview: Tin Star". GamePro. No. 78. IDG. p. 74. Retrieved 5 March 2021.
  61. Por Lord Marthias (February 1995). "Tin Star". Super Game Power (in Portuguese). No. 11. Nova Cultural. p. 37. Retrieved 5 March 2021.
  62. "Tin Star". VideoGames. No. 73. Larry Flynt Publications. February 1995.
  63. Carter, Chip; Carter, Jonathan (16 December 1994). "Quick! Consider These For Your Christmas Shopping List". Chicago Tribune. Retrieved 4 March 2021.
  64. "Keeps youngsters busy with games his winter". Associated Press. 11 January 1995. Retrieved 4 March 2021.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.