OGRE

Object-Oriented Graphics Rendering Engine (OGRE) is a scene-oriented, real-time, open-source, 3D rendering engine.[2][3]

OGRE
Screenshot from the official OGRE Demos pack, from "Fresnel Reflections and Refractions" benchmark.
Developer(s)The OGRE Team
Initial releaseFebruary 2005 (2005-02)
Stable release
13.0.0[1]  / 14 August 2021 (14 August 2021)
Repository
Written inC++
Operating systemCross-platform software
PlatformWindows (all major versions), Linux, macOS, Android, iOS, JavaScript (via EMScripten), Windows Phone (Sponsored by Microsoft) and WinRT.
TypeGraphics rendering engine
LicenseMIT License
Websitewww.ogre3d.org

Ogre has been ported to Windows, macOS, Linux, PocketPC, Xbox, and PS3.[3][4]

Nowadays, Ogre consists of two independently developed forks namely Ogre (also: Ogre1), which is based on the original 1.x codebase and Ogre-Next, which is based on the 2.x development efforts. [5]

Games and applications

References


This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.